Your shopping cart is empty.

Move Plugins inside Channel

Submitted by jon31 on Sat, 05/29/2021 - 11:11
Control Surface Studio User


this issue can maybe be solved by this community. I have two to three plugins which are alway at the end of my plugin chain. I am adding the plugins via shortcut from a third party app. Currently these plugins are placed in the end of the chain. Is there a way of moving the plugins around via remotify ?


Topic Category: 

5 Responses

Control Surface Studio User

I'm not aware of a way to move devices around after they have been loaded. There is a method in track.view that allows for a targeted loading location on the track for a device, however. Out of curiosity, what 3rd party method are you using to load the devices?
Control Surface Studio User

On second look, there is a move_device function in Song in the LOM. It's description is a bit cryptic and I'm unsure without testing if it only moves devices within a rack or if it moves a device around at a top level within the track. This would be worth investigating more. If it DOES move the device around at the track level, it would definitely be possible in Reactions 2.
Control Surface Studio User

I looked into move_device more tonight and while it does allow for moving devices around on a track or even moving devices to a specific location on another track, it is one of the least straightforward methods I have seen in Live's Api. It essentially requires getting live object of both the device you would like to move AND the track/rack you would like to move it to and then finally an index position number. This may be possible to do with Reactions 2 but would require custom code as move_device is not a built in action for Song in Reactions 2 that I could find anyway.
If you are only looking to load the plugin to a specific location, Reactions 2 has a built in method under the Track menu to set device insert mode which gives you 3 options. Option 0 will place loaded devices at the end of the chain, 1 will place loaded devices to the left of the currently selected device and option 2 will place loaded devices to the right of the selected device.
If you are a ClyphX Pro user, the method is very similar. For some reason, the action isn't in the latest version of the manual, but it still works. Insert X is the action with X being the insert mode as described above either being a 0, 1, or 2.
Hope this helps.
Control Surface Studio User

*correction*. the Insert X action is in the newest manual for ClyphX with the syntax of Insert Default being mode 0, Insert Left being mode 1, and Insert Right being mode 2.

John C
Forum Admin

Due to the huge complexity of the move device functionality (as chainsawart mentioned), we have not directly added this in the Reactions 2 menu system. You could of course add it with custom code.